New Art, Sharper Pixels & Puzzle Reworks
Hey everyone!
It’s been a busy 2.5 months! We’ve been heads-down working on polishing the game's feel, identity and visual stability, so here’s what we've been cooking:
New Game Banner / Key Art
We have officially updated our key art! You can see the new Banner and Capsule art live on Steam, here on Itch, and on our Discord.
It captures the vibe we’re aiming for much better - let us know what you think!

Puzzle Rework (We heard you!)
We received feedback that the physics-based puzzle movement felt inconsistent. So I reworked the system to be grid-based, while keeping the core idea of the shooting mini-game intact: A perfect / near-perfect shot now moves an object a full tile while less accurate shots move it partially (1/4 tile increments).
The Result: Much more consistent movement that lets you plan your strategy without fighting the physics.

Major Rendering & Visual Upgrade (Big Under-the-Hood Change)
As you know, the game mixes pixel art with high-res elements (UI, cutscenes, shaders). Previously, I used some "hacks" to make these coexist, but it was prone to hiccups.
So what changed?
- The entire game now runs through a viewport-based system
- The game effectively renders in two separate layers:
- One viewport for pixel art, locked to its intended resolution
- One viewport for high-resolution elements
Result: everything now renders exactly as intended, with sharper visuals and no hacks or workarounds
Convention Bug Fixes
We squashed a handful of minor bugs discovered during recent conventions. The next build will be cleaner and more stable! 🥳
These changes are setting the stage for the rest of development. If you haven't already, please consider adding the game to your collection or wishlist!
We have more exciting news coming soon.
Stay tuned! 💜
Get A Mind Apart
A Mind Apart
An adventure RPG with heavy focus on story and player choices
| Status | In development |
| Author | TinyPurpleCat |
| Genre | Role Playing, Adventure, Puzzle |
| Tags | 16-bit, Atmospheric, Female Protagonist, Meaningful Choices, Pixel Art, Story Rich, Top-Down |
| Languages | English |
| Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- October 2025 Dev Update!73 days ago
- July 2025 Dev Update!Jul 19, 2025
- Devlog: Visual Refinement, Replay Features, and InternationalizationJun 11, 2025
- Steam Page is Live! + Big Demo UpdateMay 15, 2025
- 🎉 The Godot Demo Is Here!! 🎉Apr 14, 2025
- Dev update - Godot migrationAug 04, 2024
- Demo part 2 is here!Sep 22, 2023
- Controller Support Added!May 28, 2023
- Demo part 1 is here!May 21, 2023

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